Fixed an issue that caused the render to main window to lose focus if the gfx config dialog is opened while the emulator is running. Only affects linux. Also fixed a few preprocessor conditionals.

git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@5186 8ced0084-cf51-0410-be5f-012b33b47a6e
This commit is contained in:
Glenn Rice
2010-03-10 17:29:19 +00:00
parent 70627c5652
commit 5fa18ae114
4 changed files with 15 additions and 7 deletions

View File

@ -699,10 +699,10 @@ void OpenGL_Update()
GLWin.panel->GetSize((int *)&GLWin.width, (int *)&GLWin.height);
XResizeWindow(GLWin.dpy, GLWin.win, GLWin.width, GLWin.height);
}
#endif
if (g_Config.RenderToMainframe &&
(ulong) event.xclient.data.l[0] == XInternAtom(GLWin.dpy, "WINDOW_REFOCUS", False))
XSetInputFocus(GLWin.dpy, GLWin.win, RevertToPointerRoot, CurrentTime);
#endif
break;
default:
break;