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Fixed an issue that caused the render to main window to lose focus if the gfx config dialog is opened while the emulator is running. Only affects linux. Also fixed a few preprocessor conditionals.
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@5186 8ced0084-cf51-0410-be5f-012b33b47a6e
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@ -699,10 +699,10 @@ void OpenGL_Update()
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GLWin.panel->GetSize((int *)&GLWin.width, (int *)&GLWin.height);
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XResizeWindow(GLWin.dpy, GLWin.win, GLWin.width, GLWin.height);
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}
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#endif
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if (g_Config.RenderToMainframe &&
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(ulong) event.xclient.data.l[0] == XInternAtom(GLWin.dpy, "WINDOW_REFOCUS", False))
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XSetInputFocus(GLWin.dpy, GLWin.win, RevertToPointerRoot, CurrentTime);
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#endif
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break;
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default:
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break;
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