Fixed an issue that caused the render to main window to lose focus if the gfx config dialog is opened while the emulator is running. Only affects linux. Also fixed a few preprocessor conditionals.

git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@5186 8ced0084-cf51-0410-be5f-012b33b47a6e
This commit is contained in:
Glenn Rice
2010-03-10 17:29:19 +00:00
parent 70627c5652
commit 5fa18ae114
4 changed files with 15 additions and 7 deletions

View File

@ -208,12 +208,18 @@ void Win32AddResolutions()
}
#elif defined(HAVE_X11) && HAVE_X11 && defined(HAVE_XRANDR) && HAVE_XRANDR
void X11AddResolutions() {
GLWin.dpy = XOpenDisplay(0);
// Don't modify GLWin.dpy here.
// If the emulator is running that is bad.
Display *dpy;
int screen;
dpy = XOpenDisplay(0);
screen = DefaultScreen(dpy);
//Get all full screen resos for the config dialog
XRRScreenSize *sizes = NULL;
int modeNum = 0;
sizes = XRRSizes(GLWin.dpy, GLWin.screen, &modeNum);
sizes = XRRSizes(dpy, screen, &modeNum);
XCloseDisplay(dpy);
if (modeNum > 0 && sizes != NULL)
{
for (int i = 0; i < modeNum; i++)