Qt: Rename GraphicsBool to ConfigBool

GraphicsBool is used by the panes in the Graphics config window to
create checkboxes that change their associated config setting, and
update their own state when something else changes the config setting.

Despite its current name nothing about this class is particular to the
Graphics window, so renaming it to ConfigBool better reflects its
purpose. This should also make it less confusing when ConfigBools are
eventually added to the other config windows.
This commit is contained in:
Dentomologist
2023-04-21 14:02:53 -07:00
parent be1f2a6852
commit 5fa27704c8
12 changed files with 139 additions and 140 deletions

View File

@ -18,7 +18,7 @@
#include "Core/ConfigManager.h"
#include "Core/Core.h"
#include "DolphinQt/Config/Graphics/GraphicsBool.h"
#include "DolphinQt/Config/ConfigControls/ConfigBool.h"
#include "DolphinQt/Config/Graphics/GraphicsChoice.h"
#include "DolphinQt/Config/Graphics/GraphicsRadio.h"
#include "DolphinQt/Config/Graphics/GraphicsWindow.h"
@ -60,8 +60,8 @@ void GeneralWidget::CreateWidgets()
new GraphicsChoice({tr("Auto"), tr("Force 16:9"), tr("Force 4:3"), tr("Stretch to Window")},
Config::GFX_ASPECT_RATIO);
m_adapter_combo = new ToolTipComboBox;
m_enable_vsync = new GraphicsBool(tr("V-Sync"), Config::GFX_VSYNC);
m_enable_fullscreen = new GraphicsBool(tr("Start in Fullscreen"), Config::MAIN_FULLSCREEN);
m_enable_vsync = new ConfigBool(tr("V-Sync"), Config::GFX_VSYNC);
m_enable_fullscreen = new ConfigBool(tr("Start in Fullscreen"), Config::MAIN_FULLSCREEN);
m_video_box->setLayout(m_video_layout);
@ -87,12 +87,11 @@ void GeneralWidget::CreateWidgets()
auto* m_options_box = new QGroupBox(tr("Other"));
auto* m_options_layout = new QGridLayout();
m_show_ping = new GraphicsBool(tr("Show NetPlay Ping"), Config::GFX_SHOW_NETPLAY_PING);
m_show_ping = new ConfigBool(tr("Show NetPlay Ping"), Config::GFX_SHOW_NETPLAY_PING);
m_autoadjust_window_size =
new GraphicsBool(tr("Auto-Adjust Window Size"), Config::MAIN_RENDER_WINDOW_AUTOSIZE);
m_show_messages =
new GraphicsBool(tr("Show NetPlay Messages"), Config::GFX_SHOW_NETPLAY_MESSAGES);
m_render_main_window = new GraphicsBool(tr("Render to Main Window"), Config::MAIN_RENDER_TO_MAIN);
new ConfigBool(tr("Auto-Adjust Window Size"), Config::MAIN_RENDER_WINDOW_AUTOSIZE);
m_show_messages = new ConfigBool(tr("Show NetPlay Messages"), Config::GFX_SHOW_NETPLAY_MESSAGES);
m_render_main_window = new ConfigBool(tr("Render to Main Window"), Config::MAIN_RENDER_TO_MAIN);
m_options_box->setLayout(m_options_layout);
@ -119,8 +118,8 @@ void GeneralWidget::CreateWidgets()
shader_compilation_layout->addWidget(m_shader_compilation_mode[i], static_cast<int>(i / 2),
static_cast<int>(i % 2));
}
m_wait_for_shaders = new GraphicsBool(tr("Compile Shaders Before Starting"),
Config::GFX_WAIT_FOR_SHADERS_BEFORE_STARTING);
m_wait_for_shaders = new ConfigBool(tr("Compile Shaders Before Starting"),
Config::GFX_WAIT_FOR_SHADERS_BEFORE_STARTING);
shader_compilation_layout->addWidget(m_wait_for_shaders);
shader_compilation_box->setLayout(shader_compilation_layout);