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https://github.com/dolphin-emu/dolphin.git
synced 2025-07-21 05:09:34 -06:00
Further fixes to the formatting change. WX sucks.
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@ -88,7 +88,7 @@ void GFXDebuggerBase::DumpPixelShader(const std::string& path)
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{
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output = "Destination alpha disabled:\n";
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/// output += GeneratePixelShaderCode(DSTALPHA_NONE, g_ActiveConfig.backend_info.APIType,
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///g_nativeVertexFmt->m_components);
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/// g_nativeVertexFmt->m_components);
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}
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else
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{
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@ -96,16 +96,16 @@ void GFXDebuggerBase::DumpPixelShader(const std::string& path)
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{
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output = "Using dual source blending for destination alpha:\n";
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/// output += GeneratePixelShaderCode(DSTALPHA_DUAL_SOURCE_BLEND,
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///g_ActiveConfig.backend_info.APIType, g_nativeVertexFmt->m_components);
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/// g_ActiveConfig.backend_info.APIType, g_nativeVertexFmt->m_components);
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}
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else
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{
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output = "Using two passes for emulating destination alpha:\n";
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/// output += GeneratePixelShaderCode(DSTALPHA_NONE, g_ActiveConfig.backend_info.APIType,
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///g_nativeVertexFmt->m_components);
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/// g_nativeVertexFmt->m_components);
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output += "\n\nDestination alpha pass shader:\n";
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/// output += GeneratePixelShaderCode(DSTALPHA_ALPHA_PASS,
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///g_ActiveConfig.backend_info.APIType, g_nativeVertexFmt->m_components);
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/// g_ActiveConfig.backend_info.APIType, g_nativeVertexFmt->m_components);
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}
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}
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@ -119,7 +119,7 @@ void GFXDebuggerBase::DumpVertexShader(const std::string& path)
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File::CreateEmptyFile(filename);
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/// File::WriteStringToFile(GenerateVertexShaderCode(g_nativeVertexFmt->m_components,
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///g_ActiveConfig.backend_info.APIType), filename);
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/// g_ActiveConfig.backend_info.APIType), filename);
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}
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void GFXDebuggerBase::DumpPixelShaderConstants(const std::string& path)
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