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Don't show "extra" files from DirectoryBlobs in game list
For instance, we don't want to show TGC files that might be inside the /files/ directory of a GameCube DirectoryBlob, and we don't want to show the /sys/main.dol files for extra partitions of Wii DirectoryBlobs.
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@ -53,6 +53,7 @@
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#include "Core/Movie.h"
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#include "Core/TitleDatabase.h"
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#include "DiscIO/Blob.h"
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#include "DiscIO/DirectoryBlob.h"
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#include "DiscIO/Enums.h"
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#include "DiscIO/Volume.h"
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#include "DolphinWX/Frame.h"
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@ -761,6 +762,12 @@ void GameListCtrl::RescanList()
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auto search_results = Common::DoFileSearch(SConfig::GetInstance().m_ISOFolder, search_extensions,
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SConfig::GetInstance().m_RecursiveISOFolder);
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// TODO Prevent DoFileSearch from looking inside /files/ directories of DirectoryBlobs at all?
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// TODO Make DoFileSearch support filter predicates so we don't have remove things afterwards?
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search_results.erase(
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std::remove_if(search_results.begin(), search_results.end(), DiscIO::ShouldHideFromGameList),
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search_results.end());
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std::vector<std::string> cached_paths;
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for (const auto& file : m_cached_files)
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cached_paths.emplace_back(file->GetFileName());
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