Frameskipping more aggressive (minor speedup, plz report any serious problems). Initial display list cache implementation, disabled for now. Various cleanup.

git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@3952 8ced0084-cf51-0410-be5f-012b33b47a6e
This commit is contained in:
hrydgard
2009-08-09 11:03:58 +00:00
parent 95b39da7ca
commit 6003c9ecd2
13 changed files with 808 additions and 131 deletions

View File

@ -91,6 +91,7 @@ GFXDebuggerOGL *m_DebuggerFrame = NULL;
#include "PostProcessing.h"
#include "OnScreenDisplay.h"
#include "Setup.h"
#include "DLCache.h"
#include "VideoState.h"
@ -385,7 +386,7 @@ void Video_Prepare(void)
GL_REPORT_ERRORD();
VertexLoaderManager::Init();
TextureConverter::Init();
DLCache::Init();
s_swapRequested = FALSE;
s_efbAccessRequested = FALSE;
@ -400,6 +401,7 @@ void Shutdown(void)
s_efbAccessRequested = FALSE;
s_swapRequested = FALSE;
DLCache::Shutdown();
Fifo_Shutdown();
PostProcessing::Shutdown();
@ -418,7 +420,6 @@ void Shutdown(void)
OpenGL_Shutdown();
}
void Video_SendFifoData(u8* _uData, u32 len)
{
Fifo_SendFifoData(_uData, len);
@ -435,8 +436,6 @@ void Video_ExitLoop()
Fifo_ExitLoop();
}
// Screenshot and screen message
void Video_Screenshot(const char *_szFilename)