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Renderer: Use imgui for drawing debug text and OSD
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@ -278,9 +278,6 @@ void VideoBackendBase::InitializeShared()
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memset(&g_preprocess_cp_state, 0, sizeof(g_preprocess_cp_state));
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memset(texMem, 0, TMEM_SIZE);
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// Do our OSD callbacks
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OSD::DoCallbacks(OSD::CallbackType::Initialization);
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// do not initialize again for the config window
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m_initialized = true;
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@ -303,9 +300,6 @@ void VideoBackendBase::InitializeShared()
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void VideoBackendBase::ShutdownShared()
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{
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// Do our OSD callbacks
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OSD::DoCallbacks(OSD::CallbackType::Shutdown);
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m_initialized = false;
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VertexLoaderManager::Clear();
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