Merge remote-tracking branch 'origin/master' into Android-trash

This commit is contained in:
Ryan Houdek
2013-04-13 00:58:37 -05:00
417 changed files with 23059 additions and 19251 deletions

View File

@ -19,11 +19,12 @@
#include <math.h>
#include "../../Plugin_VideoOGL/Src/GLUtil.h"
#include "../../Plugin_VideoOGL/Src/RasterFont.h"
#include "../../Plugin_VideoOGL/Src/ProgramShaderCache.h"
#include "RasterFont.h"
#include "SWRenderer.h"
#include "SWStatistics.h"
#include "OnScreenDisplay.h"
static GLuint s_RenderTarget = 0;
static GLint attr_pos = -1, attr_tex = -1;
@ -33,7 +34,7 @@ static GLuint program;
// Rasterfont isn't compatible with GLES
// degasus: I think it does, but I can't test it
#ifndef USE_GLES
OGL::RasterFont* s_pfont = NULL;
RasterFont* s_pfont = NULL;
#endif
void SWRenderer::Init()
@ -47,7 +48,6 @@ void SWRenderer::Shutdown()
#ifndef USE_GLES
delete s_pfont;
s_pfont = 0;
OGL::ProgramShaderCache::Shutdown();
#endif
}
@ -90,9 +90,7 @@ void SWRenderer::Prepare()
CreateShaders();
// TODO: Enable for GLES once RasterFont supports GLES
#ifndef USE_GLES
// ogl rasterfont depends on ogl programshadercache
OGL::ProgramShaderCache::Init();
s_pfont = new OGL::RasterFont();
s_pfont = new RasterFont();
glEnable(GL_TEXTURE_2D);
#endif
GL_REPORT_ERRORD();
@ -103,14 +101,12 @@ void SWRenderer::RenderText(const char* pstr, int left, int top, u32 color)
#ifndef USE_GLES
int nBackbufferWidth = (int)GLInterface->GetBackBufferWidth();
int nBackbufferHeight = (int)GLInterface->GetBackBufferHeight();
glColor4f(((color>>16) & 0xff)/255.0f, ((color>> 8) & 0xff)/255.0f,
((color>> 0) & 0xff)/255.0f, ((color>>24) & 0xFF)/255.0f);
s_pfont->printMultilineText(pstr,
left * 2.0f / (float)nBackbufferWidth - 1,
1 - top * 2.0f / (float)nBackbufferHeight,
0, nBackbufferWidth, nBackbufferHeight, color);
glBindVertexArray(0);
glBindBuffer(GL_ARRAY_BUFFER, 0);
left * 2.0f / (float)nBackbufferWidth - 1,
1 - top * 2.0f / (float)nBackbufferHeight,
0, nBackbufferWidth, nBackbufferHeight);
#endif
}
@ -123,7 +119,7 @@ void SWRenderer::DrawDebugText()
if (g_SWVideoConfig.bShowStats)
{
p+=sprintf(p,"Objects: %i\n",swstats.thisFrame.numDrawnObjects);
p+=sprintf(p,"Primatives: %i\n",swstats.thisFrame.numPrimatives);
p+=sprintf(p,"Primitives: %i\n",swstats.thisFrame.numPrimatives);
p+=sprintf(p,"Vertices Loaded: %i\n",swstats.thisFrame.numVerticesLoaded);
p+=sprintf(p,"Triangles Input: %i\n",swstats.thisFrame.numTrianglesIn);
@ -228,6 +224,9 @@ void SWRenderer::DrawTexture(u8 *texture, int width, int height)
void SWRenderer::SwapBuffer()
{
// Do our OSD callbacks
OSD::DoCallbacks(OSD::OSD_ONFRAME);
DrawDebugText();
glFlush();