mirror of
https://github.com/dolphin-emu/dolphin.git
synced 2025-07-26 15:49:50 -06:00
VideoCommon: add functionality to prepare for a mesh asset that is loaded from a GLTF file
This commit is contained in:
@ -20,6 +20,8 @@ add_library(videocommon
|
||||
Assets/DirectFilesystemAssetLibrary.h
|
||||
Assets/MaterialAsset.cpp
|
||||
Assets/MaterialAsset.h
|
||||
Assets/MeshAsset.cpp
|
||||
Assets/MeshAsset.h
|
||||
Assets/ShaderAsset.cpp
|
||||
Assets/ShaderAsset.h
|
||||
Assets/TextureAsset.cpp
|
||||
@ -216,6 +218,7 @@ PRIVATE
|
||||
imgui
|
||||
implot
|
||||
glslang
|
||||
tinygltf
|
||||
)
|
||||
|
||||
if(_M_X86_64)
|
||||
|
Reference in New Issue
Block a user