mirror of
https://github.com/dolphin-emu/dolphin.git
synced 2025-07-22 22:00:39 -06:00
Reverted because of some processor and performance issue. I will develop in a branch about SSSE3/SSE4.1.
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@5123 8ced0084-cf51-0410-be5f-012b33b47a6e
This commit is contained in:
@ -16,7 +16,6 @@
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// http://code.google.com/p/dolphin-emu/
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#include <cmath>
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#include <nmmintrin.h>
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#include "Common.h"
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//#include "VideoCommon.h" // to get debug logs
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@ -397,11 +396,7 @@ inline void decodebytesC8_5A3_To_BGRA32(u32 *dst, const u8 *src, int tlutaddr)
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}
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}
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template<bool SSSE3>
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inline void decodebytesC8_To_Raw16(u16* dst, const u8* src, int tlutaddr);
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template<>
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inline void decodebytesC8_To_Raw16<false>(u16* dst, const u8* src, int tlutaddr)
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inline void decodebytesC8_To_Raw16(u16* dst, const u8* src, int tlutaddr)
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{
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u16* tlut = (u16*)(texMem + tlutaddr);
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for (int x = 0; x < 8; x++)
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@ -411,29 +406,6 @@ inline void decodebytesC8_To_Raw16<false>(u16* dst, const u8* src, int tlutaddr)
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}
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}
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static const __m128i kMaskSwap16 = _mm_set_epi32(0x0E0F0C0DL, 0x0A0B0809L, 0x06070405L, 0x02030001L);
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template<>
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inline void decodebytesC8_To_Raw16<true>(u16* dst, const u8* src, int tlutaddr)
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{
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u16* tlut = (u16*)(texMem + tlutaddr);
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// Make 8 16-bits unsigned integer values
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__m128i a;
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a = _mm_insert_epi16(a, tlut[src[0]], 0);
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a = _mm_insert_epi16(a, tlut[src[1]], 1);
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a = _mm_insert_epi16(a, tlut[src[2]], 2);
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a = _mm_insert_epi16(a, tlut[src[3]], 3);
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a = _mm_insert_epi16(a, tlut[src[4]], 4);
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a = _mm_insert_epi16(a, tlut[src[5]], 5);
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a = _mm_insert_epi16(a, tlut[src[6]], 6);
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a = _mm_insert_epi16(a, tlut[src[7]], 7);
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// Apply Common::swap16() to 16-bits unsigned integers at once
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const __m128i b = _mm_shuffle_epi8(a, kMaskSwap16);
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// Store values to dst without polluting the caches
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_mm_stream_si128((__m128i*)dst, b);
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}
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inline void decodebytesC14X2_5A3_To_BGRA32(u32 *dst, const u16 *src, int tlutaddr)
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{
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@ -940,7 +912,6 @@ PC_TexFormat TexDecoder_DirectDecode_real(u8 *dst, const u8 *src, int width, int
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//TODO: to save memory, don't blindly convert everything to argb8888
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//also ARGB order needs to be swapped later, to accommodate modern hardware better
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//need to add DXT support too
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static const __m128i kMaskSwap32 = _mm_set_epi32(0x0C0D0E0FL, 0x08090A0BL, 0x04050607L, 0x00010203L);
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PC_TexFormat TexDecoder_Decode_real(u8 *dst, const u8 *src, int width, int height, int texformat, int tlutaddr, int tlutfmt)
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{
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switch (texformat)
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@ -994,18 +965,10 @@ PC_TexFormat TexDecoder_Decode_real(u8 *dst, const u8 *src, int width, int heigh
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}
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else
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{
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if (cpu_info.bSSSE3) {
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for (int y = 0; y < height; y += 4)
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for (int x = 0; x < width; x += 8)
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for (int iy = 0; iy < 4; iy++, src += 8)
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decodebytesC8_To_Raw16<true>((u16*)dst + (y + iy) * width + x, src, tlutaddr);
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} else {
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for (int y = 0; y < height; y += 4)
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for (int x = 0; x < width; x += 8)
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for (int iy = 0; iy < 4; iy++, src += 8)
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decodebytesC8_To_Raw16<false>((u16*)dst + (y + iy) * width + x, src, tlutaddr);
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}
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for (int y = 0; y < height; y += 4)
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for (int x = 0; x < width; x += 8)
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for (int iy = 0; iy < 4; iy++, src += 8)
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decodebytesC8_To_Raw16((u16*)dst + (y + iy) * width + x, src, tlutaddr);
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}
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return GetPCFormatFromTLUTFormat(tlutfmt);
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case GX_TF_IA4:
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@ -1071,76 +1034,13 @@ PC_TexFormat TexDecoder_Decode_real(u8 *dst, const u8 *src, int width, int heigh
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return PC_TEX_FMT_BGRA32;
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case GX_TF_RGBA8: // speed critical
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{
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if (cpu_info.bSSE4_1) {
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for (int y = 0; y < height; y += 4) {
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__m128i* p = (__m128i*)(src + y * width * 4);
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for (int x = 0; x < width; x += 4) {
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// Load 64-bytes at once.
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const __m128i a0 = _mm_stream_load_si128(p++);
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const __m128i a1 = _mm_stream_load_si128(p++);
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const __m128i a2 = _mm_stream_load_si128(p++);
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const __m128i a3 = _mm_stream_load_si128(p++);
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// Shuffle 16-bit integeres by _mm_unpacklo_epi16()/_mm_unpackhi_epi16(),
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// apply Common::swap32() by _mm_shuffle_epi8() and
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// store them by _mm_stream_si128().
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// See decodebytesARGB8_4() about the idea.
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const __m128i b0 = _mm_unpacklo_epi16(a0, a2);
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const __m128i c0 = _mm_shuffle_epi8(b0, kMaskSwap32);
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_mm_stream_si128((__m128i*)((u32*)dst + (y + 0) * width + x), c0);
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const __m128i b1 = _mm_unpackhi_epi16(a0, a2);
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const __m128i c1 = _mm_shuffle_epi8(b1, kMaskSwap32);
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_mm_stream_si128((__m128i*)((u32*)dst + (y + 1) * width + x), c1);
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const __m128i b2 = _mm_unpacklo_epi16(a1, a3);
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const __m128i c2 = _mm_shuffle_epi8(b2, kMaskSwap32);
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_mm_stream_si128((__m128i*)((u32*)dst + (y + 2) * width + x), c2);
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const __m128i b3 = _mm_unpackhi_epi16(a1, a3);
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const __m128i c3 = _mm_shuffle_epi8(b3, kMaskSwap32);
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_mm_stream_si128((__m128i*)((u32*)dst + (y + 3) * width + x), c3);
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}
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}
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} else if (cpu_info.bSSSE3) {
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// SSSE3 can not use _mm_stream_load_si128().
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// Use _mm_load_si128() instead of _mm_load_si128().
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for (int y = 0; y < height; y += 4) {
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__m128i* p = (__m128i*)(src + y * width * 4);
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for (int x = 0; x < width; x += 4) {
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const __m128i a0 = _mm_load_si128(p++);
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const __m128i a1 = _mm_load_si128(p++);
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const __m128i a2 = _mm_load_si128(p++);
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const __m128i a3 = _mm_load_si128(p++);
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const __m128i b0 = _mm_unpacklo_epi16(a0, a2);
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const __m128i c0 = _mm_shuffle_epi8(b0, kMaskSwap32);
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_mm_stream_si128((__m128i*)((u32*)dst + (y + 0) * width + x), c0);
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const __m128i b1 = _mm_unpackhi_epi16(a0, a2);
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const __m128i c1 = _mm_shuffle_epi8(b1, kMaskSwap32);
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_mm_stream_si128((__m128i*)((u32*)dst + (y + 1) * width + x), c1);
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const __m128i b2 = _mm_unpacklo_epi16(a1, a3);
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const __m128i c2 = _mm_shuffle_epi8(b2, kMaskSwap32);
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_mm_stream_si128((__m128i*)((u32*)dst + (y + 2) * width + x), c2);
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const __m128i b3 = _mm_unpackhi_epi16(a1, a3);
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const __m128i c3 = _mm_shuffle_epi8(b3, kMaskSwap32);
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_mm_stream_si128((__m128i*)((u32*)dst + (y + 3) * width + x), c3);
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}
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}
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} else {
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for (int y = 0; y < height; y += 4)
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for (int x = 0; x < width; x += 4)
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{
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for (int iy = 0; iy < 4; iy++)
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decodebytesARGB8_4((u32*)dst + (y+iy)*width + x, (u16*)src + 4 * iy, (u16*)src + 4 * iy + 16);
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src += 64;
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}
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}
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for (int y = 0; y < height; y += 4)
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for (int x = 0; x < width; x += 4)
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{
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for (int iy = 0; iy < 4; iy++)
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decodebytesARGB8_4((u32*)dst + (y+iy)*width + x, (u16*)src + 4 * iy, (u16*)src + 4 * iy + 16);
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src += 64;
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}
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}
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return PC_TEX_FMT_BGRA32;
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case GX_TF_CMPR: // speed critical
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