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Add Approved Patches - Eternal Darkness, Monster Hunter Tri
The primary focus of this PR is the Eternal Darkness patch which fixes hanging at startup, which prior to this fix makes Eternal Darkness unplayable in hardcore. The MHTri patch was added as well simply because it could be.
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@ -44,6 +44,18 @@
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"title": "Dead to Rights",
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"title": "Dead to Rights",
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"E23D98B2CE185C3993A40F2495D37E41B971BF91": "Fix audio issues"
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"E23D98B2CE185C3993A40F2495D37E41B971BF91": "Fix audio issues"
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},
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},
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"GEDE01": {
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"title": "Eternal Darkness",
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"21068C3CE905FB0CFFAA7408A93154AF8A5295A2": "Fix startup hang"
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},
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"GEDJ01": {
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"title": "Eternal Darkness",
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"7061F3CF11BF64D3BA7F32CCF2BAC42FF3614AB6": "Fix startup hang"
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},
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"GEDP01": {
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"title": "Eternal Darkness",
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"6F1B00517CBA30BEB738EAA90E71221378CD570D": "Fix startup hang"
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},
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"GEME7F": {
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"GEME7F": {
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"title": "Egg Mania: Eggstreme Madness",
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"title": "Egg Mania: Eggstreme Madness",
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"CB04E00918C9C0F161715D21D046ED6620F7ADEF": "Force Progressive Scan"
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"CB04E00918C9C0F161715D21D046ED6620F7ADEF": "Force Progressive Scan"
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@ -236,6 +248,14 @@
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"title": "Ten Pin Alley 2",
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"title": "Ten Pin Alley 2",
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"793642AC6862C2F3412035A9E3D7172CC4A1D5C7": "Fix crash on main menu"
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"793642AC6862C2F3412035A9E3D7172CC4A1D5C7": "Fix crash on main menu"
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},
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},
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"RMHE08": {
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"title": "Monster Hunter Tri",
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"CCF233DA57B3E75221870DE502955114B0D4E7FA": "Bloom OFF"
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},
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"RMHJ08": {
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"title": "Monster Hunter Tri",
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"29D3625B7ED577587E56AA07CB0EB8C47C97E823": "Bloom OFF"
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},
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"RMHP08": {
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"RMHP08": {
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"title": "Monster Hunter Tri",
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"title": "Monster Hunter Tri",
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"1720C1173D4698167080DBFC4232F21757C4DA08": "Bloom OFF"
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"1720C1173D4698167080DBFC4232F21757C4DA08": "Bloom OFF"
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@ -6,3 +6,6 @@ $Fix startup hang
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[OnFrame_Enabled]
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[OnFrame_Enabled]
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$Fix startup hang
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$Fix startup hang
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[Patches_RetroAchievements_Verified]
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$Fix startup hang
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@ -6,3 +6,6 @@ $Fix startup hang
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[OnFrame_Enabled]
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[OnFrame_Enabled]
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$Fix startup hang
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$Fix startup hang
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[Patches_RetroAchievements_Verified]
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$Fix startup hang
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@ -6,3 +6,6 @@ $Fix startup hang
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[OnFrame_Enabled]
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[OnFrame_Enabled]
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$Fix startup hang
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$Fix startup hang
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[Patches_RetroAchievements_Verified]
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$Fix startup hang
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@ -8,3 +8,6 @@ $Bloom OFF
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[ActionReplay]
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[ActionReplay]
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# Add action replay cheats here.
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# Add action replay cheats here.
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[Patches_RetroAchievements_Verified]
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$Bloom OFF
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@ -12,3 +12,6 @@ SafeTextureCacheColorSamples = 0
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[ActionReplay]
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[ActionReplay]
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# Add action replay cheats here.
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# Add action replay cheats here.
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[Patches_RetroAchievements_Verified]
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$Bloom OFF
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@ -11,3 +11,6 @@ $Bloom OFF
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[ActionReplay]
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[ActionReplay]
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# Add action replay cheats here.
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# Add action replay cheats here.
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[Patches_RetroAchievements_Verified]
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$Bloom OFF
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@ -70,8 +70,8 @@ public:
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static constexpr std::string_view BLUE = "#0B71C1";
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static constexpr std::string_view BLUE = "#0B71C1";
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static constexpr std::string_view APPROVED_LIST_FILENAME = "ApprovedInis.json";
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static constexpr std::string_view APPROVED_LIST_FILENAME = "ApprovedInis.json";
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static const inline Common::SHA1::Digest APPROVED_LIST_HASH = {
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static const inline Common::SHA1::Digest APPROVED_LIST_HASH = {
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0x50, 0x2F, 0x58, 0x02, 0x94, 0x60, 0x1B, 0x9F, 0x92, 0xC7,
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0xCC, 0xB4, 0x05, 0x2D, 0x2B, 0xEE, 0xF4, 0x06, 0x4A, 0xC9,
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0x04, 0x17, 0x50, 0x2E, 0xF3, 0x09, 0x8C, 0x8C, 0xD6, 0xC0};
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0x57, 0x5D, 0xA9, 0xE9, 0xDE, 0xB7, 0x98, 0xF8, 0x1A, 0x6D};
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struct LeaderboardEntry
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struct LeaderboardEntry
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{
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{
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