A little housekeeping on Vertex Shader in DX9. Pending more work but my shader code is still too buggy to commit.

git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@330 8ced0084-cf51-0410-be5f-012b33b47a6e
This commit is contained in:
XTra.KrazzY
2008-08-26 23:11:15 +00:00
parent 59974dfb5b
commit 60a5a592f9
8 changed files with 62 additions and 86 deletions

View File

@ -64,7 +64,7 @@ class VShaderCache
}
};
typedef std::map<xformhash,VSCacheEntry> VSCache;
typedef std::map<tevhash,VSCacheEntry> VSCache;
static VSCache vshaders;