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[Android] Qualcomm glGetShaderInfoLog returns a max of 1024 bytes(tested) for the log, and glGetShaderiv with GL_INFO_LOG_LENGTH /always/ returns 0 on compile failure.
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@ -28,6 +28,7 @@ namespace DriverDetails
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BugInfo m_qualcommbugs[] = {
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{BUG_NODYNUBOACCESS, 300, 14.0, -1.0},
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{BUG_BROKENCENTROID, 300, 14.0, -1.0},
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{BUG_BROKENINFOLOG, 300, -1.0, -1.0},
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};
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std::map<std::pair<Vendor, Bug>, BugInfo> m_bugs;
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