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WiimoteEmu: Add user-accessible controls that report the desired state of the IR camera objects.
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@ -49,6 +49,7 @@
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#include "InputCommon/ControllerEmu/ControlGroup/IMUAccelerometer.h"
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#include "InputCommon/ControllerEmu/ControlGroup/IMUCursor.h"
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#include "InputCommon/ControllerEmu/ControlGroup/IMUGyroscope.h"
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#include "InputCommon/ControllerEmu/ControlGroup/IRPassthrough.h"
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#include "InputCommon/ControllerEmu/ControlGroup/ModifySettingsButton.h"
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#include "InputCommon/ControllerEmu/ControlGroup/Tilt.h"
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@ -250,6 +251,8 @@ Wiimote::Wiimote(const unsigned int index) : m_index(index), m_bt_device_index(i
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_trans("Camera field of view (affects sensitivity of pointing).")},
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fov_default.y, 0.01, 180);
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groups.emplace_back(m_ir_passthrough = new ControllerEmu::IRPassthrough(
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IR_PASSTHROUGH_GROUP, _trans("Point (Passthrough)")));
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groups.emplace_back(m_imu_accelerometer = new ControllerEmu::IMUAccelerometer(
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ACCELEROMETER_GROUP, _trans("Accelerometer")));
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groups.emplace_back(m_imu_gyroscope =
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@ -360,6 +363,8 @@ ControllerEmu::ControlGroup* Wiimote::GetWiimoteGroup(WiimoteGroup group) const
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return m_imu_gyroscope;
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case WiimoteGroup::IMUPoint:
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return m_imu_ir;
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case WiimoteGroup::IRPassthrough:
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return m_ir_passthrough;
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default:
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ASSERT(false);
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return nullptr;
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@ -447,6 +452,33 @@ void Wiimote::UpdateButtonsStatus(const DesiredWiimoteState& target_state)
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m_status.buttons.hex = target_state.buttons.hex & ButtonData::BUTTON_MASK;
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}
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static std::array<CameraPoint, CameraLogic::NUM_POINTS>
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GetPassthroughCameraPoints(ControllerEmu::IRPassthrough* ir_passthrough)
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{
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std::array<CameraPoint, CameraLogic::NUM_POINTS> camera_points;
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for (size_t i = 0; i < camera_points.size(); ++i)
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{
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const ControlState size = ir_passthrough->GetObjectSize(i);
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if (size <= 0.0f)
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continue;
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const ControlState x = ir_passthrough->GetObjectPositionX(i);
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const ControlState y = ir_passthrough->GetObjectPositionY(i);
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camera_points[i].position.x =
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std::clamp(std::lround(x * ControlState(CameraLogic::CAMERA_RES_X - 1)), long(0),
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long(CameraLogic::CAMERA_RES_X - 1));
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camera_points[i].position.y =
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std::clamp(std::lround(y * ControlState(CameraLogic::CAMERA_RES_Y - 1)), long(0),
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long(CameraLogic::CAMERA_RES_Y - 1));
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camera_points[i].size =
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std::clamp(std::lround(size * ControlState(CameraLogic::MAX_POINT_SIZE)), long(0),
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long(CameraLogic::MAX_POINT_SIZE));
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}
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return camera_points;
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}
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void Wiimote::BuildDesiredWiimoteState(DesiredWiimoteState* target_state,
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SensorBarState sensor_bar_state)
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{
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@ -470,7 +502,11 @@ void Wiimote::BuildDesiredWiimoteState(DesiredWiimoteState* target_state,
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ConvertAccelData(GetTotalAcceleration(), ACCEL_ZERO_G << 2, ACCEL_ONE_G << 2);
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// Calculate IR camera state.
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if (sensor_bar_state == SensorBarState::Enabled)
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if (m_ir_passthrough->enabled)
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{
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target_state->camera_points = GetPassthroughCameraPoints(m_ir_passthrough);
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}
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else if (sensor_bar_state == SensorBarState::Enabled)
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{
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target_state->camera_points = CameraLogic::GetCameraPoints(
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GetTotalTransformation(),
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@ -34,6 +34,7 @@ class Force;
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class IMUAccelerometer;
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class IMUGyroscope;
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class IMUCursor;
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class IRPassthrough;
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class ModifySettingsButton;
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class Output;
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class Tilt;
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@ -59,6 +60,7 @@ enum class WiimoteGroup
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IMUAccelerometer,
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IMUGyroscope,
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IMUPoint,
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IRPassthrough,
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};
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enum class NunchukGroup;
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@ -121,6 +123,7 @@ public:
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static constexpr const char* ACCELEROMETER_GROUP = "IMUAccelerometer";
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static constexpr const char* GYROSCOPE_GROUP = "IMUGyroscope";
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static constexpr const char* IR_GROUP = "IR";
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static constexpr const char* IR_PASSTHROUGH_GROUP = "IRPassthrough";
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static constexpr const char* A_BUTTON = "A";
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static constexpr const char* B_BUTTON = "B";
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@ -300,6 +303,7 @@ private:
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ControllerEmu::IMUAccelerometer* m_imu_accelerometer;
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ControllerEmu::IMUGyroscope* m_imu_gyroscope;
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ControllerEmu::IMUCursor* m_imu_ir;
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ControllerEmu::IRPassthrough* m_ir_passthrough;
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ControllerEmu::SettingValue<bool> m_sideways_setting;
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ControllerEmu::SettingValue<bool> m_upright_setting;
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