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Use 'contains' method
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@ -665,7 +665,7 @@ void TextureCacheBase::DoSaveState(PointerWrap& p)
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auto refpair1 = std::make_pair(*id1, *id2);
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auto refpair2 = std::make_pair(*id2, *id1);
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if (reference_pairs.count(refpair1) == 0 && reference_pairs.count(refpair2) == 0)
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if (!reference_pairs.contains(refpair1) && !reference_pairs.contains(refpair2))
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reference_pairs.insert(refpair1);
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}
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}
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@ -854,7 +854,7 @@ RcTcacheEntry TextureCacheBase::DoPartialTextureUpdates(RcTcacheEntry& entry_to_
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{
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auto& entry = iter.first->second;
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if (entry != entry_to_update && entry->IsCopy() &&
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entry->references.count(entry_to_update.get()) == 0 &&
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!entry->references.contains(entry_to_update.get()) &&
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entry->OverlapsMemoryRange(entry_to_update->addr, entry_to_update->size_in_bytes) &&
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entry->memory_stride == numBlocksX * block_size)
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{
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