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AbstractPipeline: Support returning "cache data"
"Cache data" can be used to assist a driver with creating pipelines by using previously-compiled shader ISA.
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@ -52,6 +52,8 @@ void VideoBackend::InitBackendInfo()
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g_Config.backend_info.bSupportsLogicOp = false;
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g_Config.backend_info.bSupportsLargePoints = false;
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g_Config.backend_info.bSupportsPartialDepthCopies = false;
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g_Config.backend_info.bSupportsShaderBinaries = false;
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g_Config.backend_info.bSupportsPipelineCacheData = false;
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// aamodes: We only support 1 sample, so no MSAA
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g_Config.backend_info.Adapters.clear();
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