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Config: Rename MAIN_WII_SPEAK_CONNECTED to MAIN_WII_SPEAK_MUTED
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@ -244,11 +244,11 @@ enum class BooleanSetting(
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"EmulateWiiSpeak",
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false
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),
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MAIN_WII_SPEAK_CONNECTED(
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MAIN_WII_SPEAK_MUTED(
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Settings.FILE_DOLPHIN,
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Settings.SECTION_EMULATED_USB_DEVICES,
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"WiiSpeakConnected",
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false
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"WiiSpeakMuted",
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true
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),
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MAIN_SHOW_GAME_TITLES(
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Settings.FILE_DOLPHIN,
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@ -905,10 +905,10 @@ class SettingsFragmentPresenter(
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)
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)
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sl.add(
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InvertedSwitchSetting(
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SwitchSetting(
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context,
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BooleanSetting.MAIN_WII_SPEAK_CONNECTED,
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R.string.disconnect_wii_speak,
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BooleanSetting.MAIN_WII_SPEAK_MUTED,
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R.string.mute_wii_speak,
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0
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)
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)
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@ -945,7 +945,7 @@ It can efficiently compress both junk data and encrypted Wii data.
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<string name="select_compatible_figure">Please select a compatible figure file</string>
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<string name="emulate_wii_speak">Wii Speak</string>
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<string name="disconnect_wii_speak">Mute Wii Speak</string>
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<string name="mute_wii_speak">Mute Wii Speak</string>
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<string name="wii_speak_permission_warning">Missing Microphone Permission</string>
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<string name="wii_speak_permission_warning_description">Wii Speak emulation requires microphone permission. You might need to restart the game for the permission to be effective.</string>
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</resources>
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