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PatchEngine: Add Reload() function
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@ -45,6 +45,7 @@ void LoadPatchSection(const std::string& section, std::vector<Patch>& patches, I
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void LoadPatches();
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bool ApplyFramePatches();
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void Shutdown();
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void Reload();
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inline int GetPatchTypeCharLength(PatchType type)
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{
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