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VideoSW: Split up OGL window handling
This removes OSD support for video software, but it was already broken before. This commit does not try to fix coding style issues, the rewrite of this presentation API is splitted up.
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@ -22,8 +22,6 @@ namespace SWRenderer
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u8* GetCurrentColorTexture();
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void SwapColorTexture();
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void UpdateColorTexture(EfbInterface::yuv422_packed *xfb, u32 fbWidth, u32 fbHeight);
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void DrawTexture(u8 *texture, int width, int height);
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void Swap(u32 fbWidth, u32 fbHeight);
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void SwapBuffer();
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}
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