Shader generators: Remove any references to D3D9 and cleanup the affected code.

This commit is contained in:
Tony Wasserka
2013-09-22 18:07:21 +02:00
parent 0e2e71e483
commit 61ed40749f
9 changed files with 62 additions and 137 deletions

View File

@ -85,11 +85,8 @@ struct TargetRectangle : public MathUtil::Rectangle<int>
typedef enum
{
API_OPENGL = 1,
API_D3D9_SM30 = 2,
API_D3D9_SM20 = 4,
API_D3D9 = 6,
API_D3D11 = 8,
API_NONE = 16
API_D3D = 2,
API_NONE = 3
} API_TYPE;
inline u32 RGBA8ToRGBA6ToRGBA8(u32 src)