Shader generators: Remove any references to D3D9 and cleanup the affected code.

This commit is contained in:
Tony Wasserka
2013-09-22 18:07:21 +02:00
parent 0e2e71e483
commit 61ed40749f
9 changed files with 62 additions and 137 deletions

View File

@ -82,7 +82,7 @@ void InitBackendInfo()
return;
}
g_Config.backend_info.APIType = API_D3D11;
g_Config.backend_info.APIType = API_D3D;
g_Config.backend_info.bUseRGBATextures = true; // the GX formats barely match any D3D11 formats
g_Config.backend_info.bUseMinimalMipCount = true;
g_Config.backend_info.bSupports3DVision = false;