OGL: Drop QC ES3.1 workaround.

This was never tested well:

HdkR> The tester was most likely trying to load a stale shader cache or something
This commit is contained in:
degasus
2016-05-11 20:45:07 +02:00
parent 48c0c2ace6
commit 6219c39cf5
3 changed files with 1 additions and 10 deletions

View File

@ -158,14 +158,6 @@ namespace DriverDetails
// Mesa meta misses to disable the scissor test.
BUG_BROKENCOPYIMAGE,
// Bug: Qualcomm has broken OpenGL ES 3.1 support
// Affected devices: Adreno
// Started Version: -1
// Ended Version: -1
// This isn't fully researched, but at the very least Qualcomm doesn't implement Geometry shader features fully.
// Until each bug is fully investigated, just disable GLES 3.1 entirely on these devices.
BUG_BROKENGLES31,
// Bug: ARM Mali managed to break disabling vsync
// Affected Devices: Mali
// Started Version: r5p0-rev2