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CustomTexture: Mark textures with mipmaps
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@ -18,14 +18,15 @@ public:
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const u8* texture, size_t texture_size,
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const u8* tlut, size_t tlut_size,
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u32 width, u32 height,
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int format
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int format, bool has_mipmaps
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);
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static std::string GenBaseName(
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const u8* texture, size_t texture_size,
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const u8* tlut, size_t tlut_size,
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u32 width, u32 height,
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int format, bool dump = false
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int format, bool has_mipmaps,
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bool dump = false
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);
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~HiresTexture();
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