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InputCommon: Add a new ExpressionParser to replace the old hack language
This contains a new, hand-written expression parser to replace the old hack language based on string munging. The new approach is a simple AST-based evaluation approach, instead of the "list of operations" infix-based hack that there was before. The new language for configuration has support for parentheses, and counts "!" as a unary operator instead of the binary "NOT OR" operator it was before. A simple example: (X & Y) | !B Explicit device references, and complex device names ("Right Y+") are handled with backticks and colons: (`SDL/0/6 axis joystick:Right X+` & `DInput/0/Keyboard Mouse:A`) The basic editor UI that inserts tokens has not been updated to reflect the new language.
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@ -3,7 +3,8 @@ set(SRCS Src/ControllerEmu.cpp
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Src/UDPWiimote.cpp
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Src/UDPWrapper.cpp
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Src/ControllerInterface/ControllerInterface.cpp
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Src/ControllerInterface/Device.cpp)
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Src/ControllerInterface/Device.cpp
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Src/ControllerInterface/ExpressionParser.cpp)
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if(WIN32)
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set(SRCS ${SRCS}
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