OGL: Reload shader cache when relevant video config changes

This commit is contained in:
Stenzek
2017-06-24 19:20:34 +10:00
parent d1381f5021
commit 62a901508b
4 changed files with 103 additions and 57 deletions

View File

@ -148,5 +148,8 @@ private:
std::array<int, 2> m_last_frame_height = {};
bool m_last_frame_exported = false;
AVIDump::Frame m_last_frame_state;
// last host config state
u32 m_last_host_config_bits = 0;
};
}