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https://github.com/dolphin-emu/dolphin.git
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fix wxw multibyte text issues in netplay. changes by bhaal.
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@4725 8ced0084-cf51-0410-be5f-012b33b47a6e
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@ -36,7 +36,7 @@ void ClientSide::OnClientData(unsigned char data)
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m_socket.Receive((char*)&buffer_size, 4, recv_size);
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buffer = new char[buffer_size+1];
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m_socket.Receive(buffer, buffer_size+1, recv_size);
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Event->AppendText(wxString::Format(wxT("*Player : %s is now connected to Host...\n"), buffer));
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Event->AppendText(wxString::FromAscii(StringFromFormat("*Player : %s is now connected to Host...\n", buffer).c_str()));
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if (sent != 0x1F)
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for (int i = 0; i < 4; i++)
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@ -53,7 +53,7 @@ void ClientSide::OnClientData(unsigned char data)
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buffer = new char[buffer_size+1];
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m_socket.Receive(buffer, buffer_size+1, recv_size);
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Event->AppendText(wxString::Format(wxT("*Player : %s left the game\n\n"), buffer));
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Event->AppendText(wxString::FromAscii(StringFromFormat("*Player : %s left the game\n\n", buffer).c_str()));
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m_numplayers--;
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Event->SendEvent(HOST_PLAYERLEFT);
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@ -99,7 +99,7 @@ void ClientSide::OnClientData(unsigned char data)
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m_socket.Receive(buffer, buffer_size+1, recv_size);
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m_selectedgame = std::string(buffer);
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Event->AppendText(wxString::Format(wxT("*Host changed Game to : %s\n"), buffer));
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Event->AppendText(wxString::FromAscii(StringFromFormat("*Host changed Game to : %s\n", buffer).c_str()));
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// Tell the server if the game's been found
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m_socket.Send((const char*)&data, 1);
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@ -174,7 +174,7 @@ void ServerSide::OnServerData(int sock, unsigned char data)
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// Read IP Address
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m_client[sock].socket.Receive(buffer, 24, recv_size);
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Event->AppendText(wxString::Format(wxT("> Your IP is : %s\n"), buffer));
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Event->AppendText(wxString::FromAscii(StringFromFormat("> Your IP is : %s\n", buffer).c_str()));
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break;
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}
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@ -219,8 +219,8 @@ void ServerSide::OnServerData(int sock, unsigned char data)
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{
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sent = 0x30;
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wxString error_str = wxString::Format(
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wxT("WARNING : Player %s does Not have this Game !\n"), m_client[sock].nick.c_str());
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wxString error_str = wxString::FromAscii(
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StringFromFormat("WARNING : Player %s does Not have this Game !\n", m_client[sock].nick.c_str()).c_str());
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four_bytes = (int)error_str.size();
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for (int i=0; i < 2; i++)
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