fix exporting all saves in memcardmanager

This commit is contained in:
LPFaint99 2014-04-02 22:51:46 -07:00
parent ca9ee3586f
commit 6333a4b5ba
2 changed files with 18 additions and 9 deletions

View File

@ -904,9 +904,17 @@ u32 GCMemcard::ExportGci(u8 index, const std::string& fileName, const std::strin
File::IOFile gci;
int offset = GCI;
gci.Open(fileName, "wb");
if (!fileName.length())
{
std::string gciFilename;
// GCI_FileName should only fail if the gamecode is 0xFFFFFFFF
if (!GCI_FileName(index, gciFilename)) return SUCCESS;
gci.Open(directory + DIR_SEP + gciFilename, "wb");
}
else
{
std::string fileType;
gci.Open(fileName, "wb");
SplitPath(fileName, nullptr, nullptr, &fileType);
if (!strcasecmp(fileType.c_str(), ".gcs"))
{
@ -916,6 +924,7 @@ u32 GCMemcard::ExportGci(u8 index, const std::string& fileName, const std::strin
{
offset = SAV;
}
}
if (!gci)
return OPENFAIL;

View File

@ -605,7 +605,7 @@ void CMemcardManager::CopyDeleteClick(wxCommandEvent& event)
"%s\nand have the same name as a file on your memcard\nContinue?", path1.c_str()))
for (int i = 0; i < DIRLEN; i++)
{
CopyDeleteSwitch(memoryCard[slot]->ExportGci(i, nullptr, path1), -1);
CopyDeleteSwitch(memoryCard[slot]->ExportGci(i, "", path1), -1);
}
break;
}