MusicMod: Prepare to fix the MusicMod build

git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@3505 8ced0084-cf51-0410-be5f-012b33b47a6e
This commit is contained in:
John Peterson
2009-06-20 10:58:15 +00:00
parent 8d30e3f3c0
commit 636746490e
110 changed files with 26289 additions and 0 deletions

28
Externals/MusicMod/Player/Src/Input.h vendored Normal file
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////////////////////////////////////////////////////////////////////////////////
// Plainamp, Open source Winamp core
//
// Copyright <20> 2005 Sebastian Pipping <webmaster@hartwork.org>
//
// --> http://www.hartwork.org
//
// This source code is released under the GNU General Public License (GPL).
// See GPL.txt for details. Any non-GPL usage is strictly forbidden.
////////////////////////////////////////////////////////////////////////////////
#include "Global.h"
int dsp_isactive();
int dsp_dosamples( short int * samples, int numsamples, int bps, int nch, int srate );
void SAVSAInit( int maxlatency_in_ms, int srate );
void SAVSADeInit();
void SAAddPCMData( void * PCMData, int nch, int bps, int timestamp );
int SAGetMode();
void SAAdd(void * data, int timestamp, int csa );
void VSAAddPCMData( void * PCMData, int nch, int bps, int timestamp );
int VSAGetMode( int * specNch, int * waveNch );
void VSAAdd( void * data, int timestamp );
void VSASetInfo( int nch, int srate );
void SetInfo( int bitrate, int srate, int stereo, int synched );