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DSP: I seem to have forgotten assemble.h? Killed the globals in assemble.cpp by putting the entire thing in a class, which will make more improvements easier. Same with disasm. More tweaking of the shift ops.
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@2958 8ced0084-cf51-0410-be5f-012b33b47a6e
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@ -154,10 +154,11 @@ const DSPOPCTemplate opcodes[] =
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{"SBCLR", 0x1200, 0xfff8, DSPInterpreter::sbclr, nop, 1, 1, {{P_IMM, 1, 0, 0, 0x0007}}, NULL, NULL},
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{"SBSET", 0x1300, 0xfff8, DSPInterpreter::sbset, nop, 1, 1, {{P_IMM, 1, 0, 0, 0x0007}}, NULL, NULL},
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{"LSL", 0x1400, 0xfec0, DSPInterpreter::lsl, nop, 1, 2, {{P_ACCM, 1, 0, 8, 0x0100}, {P_IMM, 1, 0, 0, 0x007f}}, NULL, NULL}, // 0x007f?
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{"LSR", 0x1440, 0xfec0, DSPInterpreter::lsr, nop, 1, 2, {{P_ACCM, 1, 0, 8, 0x0100}, {P_IMM, 1, 0, 0, 0x007f}}, NULL, NULL}, // 0x007f?
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{"ASL", 0x1480, 0xfec0, DSPInterpreter::asl, nop, 1, 2, {{P_ACCM, 1, 0, 8, 0x0100}, {P_IMM, 1, 0, 0, 0x007f}}, NULL, NULL},
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{"ASR", 0x14c0, 0xfec0, DSPInterpreter::asr, nop, 1, 2, {{P_ACCM, 1, 0, 8, 0x0100}, {P_IMM, 1, 0, 0, 0x007f}}, NULL, NULL},
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// actually, given the masks these should probably be 0x3f. need investigation.
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{"LSL", 0x1400, 0xfec0, DSPInterpreter::lsl, nop, 1, 2, {{P_ACCM, 1, 0, 8, 0x0100}, {P_IMM, 1, 0, 0, 0x003f}}, NULL, NULL},
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{"LSR", 0x1440, 0xfec0, DSPInterpreter::lsr, nop, 1, 2, {{P_ACCM, 1, 0, 8, 0x0100}, {P_IMM, 1, 0, 0, 0x003f}}, NULL, NULL},
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{"ASL", 0x1480, 0xfec0, DSPInterpreter::asl, nop, 1, 2, {{P_ACCM, 1, 0, 8, 0x0100}, {P_IMM, 1, 0, 0, 0x003f}}, NULL, NULL},
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{"ASR", 0x14c0, 0xfec0, DSPInterpreter::asr, nop, 1, 2, {{P_ACCM, 1, 0, 8, 0x0100}, {P_IMM, 1, 0, 0, 0x003f}}, NULL, NULL},
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{"LRI", 0x0080, 0xffe0, DSPInterpreter::lri, nop, 2, 2, {{P_REG, 1, 0, 0, 0x001f}, {P_IMM, 2, 1, 0, 0xffff}}, NULL, NULL},
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{"LR", 0x00c0, 0xffe0, DSPInterpreter::lr, nop, 2, 2, {{P_REG, 1, 0, 0, 0x001f}, {P_MEM, 2, 1, 0, 0xffff}}, NULL, NULL},
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