DSP: I seem to have forgotten assemble.h? Killed the globals in assemble.cpp by putting the entire thing in a class, which will make more improvements easier. Same with disasm. More tweaking of the shift ops.

git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@2958 8ced0084-cf51-0410-be5f-012b33b47a6e
This commit is contained in:
hrydgard
2009-04-12 14:48:55 +00:00
parent d4055b971b
commit 6369b48538
11 changed files with 233 additions and 125 deletions

View File

@ -25,7 +25,7 @@ wxString CRegTable::GetValue(int row, int col)
{
switch (col)
{
case 0: return wxString::FromAscii(gd_dis_get_reg_name(row));
case 0: return wxString::FromAscii(gd_get_reg_name(row));
case 1: return wxString::Format(wxT("0x%04x"), g_dsp.r[row]);
default: return wxString::FromAscii("");
}

View File

@ -220,7 +220,8 @@ void DSPDebuggerLLE::RebuildDisAsmListView()
char Temp2[256];
sprintf(Temp2, "0x%04x", dsp_imem_read(CurrentPC));
char* pOpcode = gd_dis_opcode(&gdg);
DSPDisassembler disasm;
char* pOpcode = disasm.gd_dis_opcode(&gdg);
const char* pParameter = NULL;
const char* pExtension = NULL;
@ -241,7 +242,6 @@ void DSPDebuggerLLE::RebuildDisAsmListView()
}
}
const char* pFunctionName = NULL;
if (m_SymbolMap.find(CurrentPC) != m_SymbolMap.end())

View File

@ -67,7 +67,8 @@ bool DisasmUCodeDump(u32 crc)
gdg.ext_separator = '\t';
gdg.decode_names = true;
gdg.decode_registers = true;
gd_dis_file(&gdg, binFile, t);
DSPDisassembler disasm;
disasm.gd_dis_file(&gdg, binFile, t);
fclose(t);
return true;
}