Fix some more strings for translation, and update the catalog.

This commit is contained in:
Glenn Rice
2013-04-02 17:44:27 -05:00
parent 92e82a4160
commit 6371a6f15d
29 changed files with 6721 additions and 5570 deletions

View File

@ -119,9 +119,9 @@ void InitBackendInfo()
modes = DX11::D3D::EnumAAModes(ad);
for (unsigned int i = 0; i < modes.size(); ++i)
{
if (i == 0) sprintf_s(buf, 32, "None");
else if (modes[i].Quality) sprintf_s(buf, 32, "%d samples (quality level %d)", modes[i].Count, modes[i].Quality);
else sprintf_s(buf, 32, "%d samples", modes[i].Count);
if (i == 0) sprintf_s(buf, 32, _trans("None"));
else if (modes[i].Quality) sprintf_s(buf, 32, _trans("%d samples (quality level %d)"), modes[i].Count, modes[i].Quality);
else sprintf_s(buf, 32, _trans("%d samples"), modes[i].Count);
g_Config.backend_info.AAModes.push_back(buf);
}
}

View File

@ -141,7 +141,7 @@ void InitBackendInfo()
g_Config.backend_info.bSupportsPixelLighting = true;
// aamodes
const char* caamodes[] = {"None", "2x", "4x", "8x", "8x CSAA", "8xQ CSAA", "16x CSAA", "16xQ CSAA", "4x SSAA"};
const char* caamodes[] = {_trans("None"), "2x", "4x", "8x", "8x CSAA", "8xQ CSAA", "16x CSAA", "16xQ CSAA", "4x SSAA"};
g_Config.backend_info.AAModes.assign(caamodes, caamodes + sizeof(caamodes)/sizeof(*caamodes));
// pp shaders