AbstractTexture: Support multisampled abstract texture

This commit is contained in:
Stenzek
2018-01-21 15:03:06 +10:00
parent 4316f5f56b
commit 6374a4c4a8
19 changed files with 209 additions and 91 deletions

View File

@ -86,7 +86,7 @@ static EncodingProgram& GetOrCreateEncodingShader(const EFBCopyParams& params)
void Init()
{
TextureConfig config(renderBufferWidth, renderBufferHeight, 1, 1, AbstractTextureFormat::BGRA8,
TextureConfig config(renderBufferWidth, renderBufferHeight, 1, 1, 1, AbstractTextureFormat::BGRA8,
true);
s_encoding_render_texture = g_renderer->CreateTexture(config);
s_encoding_readback_texture =