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AbstractTexture: Support multisampled abstract texture
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@ -86,6 +86,10 @@ void SWTexture::ScaleRectangleFromTexture(const AbstractTexture* source,
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memcpy(GetData(), destination_pixels.data(), destination_pixels.size());
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}
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}
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void SWTexture::ResolveFromTexture(const AbstractTexture* src, const MathUtil::Rectangle<int>& rect,
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u32 layer, u32 level)
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{
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}
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void SWTexture::Load(u32 level, u32 width, u32 height, u32 row_length, const u8* buffer,
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size_t buffer_size)
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