AbstractTexture: Support multisampled abstract texture

This commit is contained in:
Stenzek
2018-01-21 15:03:06 +10:00
parent 4316f5f56b
commit 6374a4c4a8
19 changed files with 209 additions and 91 deletions

View File

@ -596,7 +596,7 @@ VkShaderModule TextureConverter::GetEncodingShader(const EFBCopyParams& params)
bool TextureConverter::CreateEncodingTexture()
{
TextureConfig config(ENCODING_TEXTURE_WIDTH, ENCODING_TEXTURE_HEIGHT, 1, 1,
TextureConfig config(ENCODING_TEXTURE_WIDTH, ENCODING_TEXTURE_HEIGHT, 1, 1, 1,
ENCODING_TEXTURE_FORMAT, true);
m_encoding_render_texture = g_renderer->CreateTexture(config);