AbstractTexture: Support multisampled abstract texture

This commit is contained in:
Stenzek
2018-01-21 15:03:06 +10:00
parent 4316f5f56b
commit 6374a4c4a8
19 changed files with 209 additions and 91 deletions

View File

@ -24,6 +24,8 @@ public:
virtual void ScaleRectangleFromTexture(const AbstractTexture* source,
const MathUtil::Rectangle<int>& srcrect,
const MathUtil::Rectangle<int>& dstrect) = 0;
virtual void ResolveFromTexture(const AbstractTexture* src, const MathUtil::Rectangle<int>& rect,
u32 layer, u32 level) = 0;
virtual void Load(u32 level, u32 width, u32 height, u32 row_length, const u8* buffer,
size_t buffer_size) = 0;