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IOS/FS: Display the invalid path in the ASSERT in BuildFilename().
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@ -46,7 +46,7 @@ HostFileSystem::HostFilename HostFileSystem::BuildFilename(const std::string& wi
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if (wii_path.compare(0, 1, "/") == 0)
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return HostFilename{m_root_path + Common::EscapePath(wii_path), false};
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ASSERT(false);
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ASSERT_MSG(IOS_FS, false, "Invalid Wii path '{}' given to BuildFilename()", wii_path);
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return HostFilename{m_root_path, false};
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}
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