mirror of
https://github.com/dolphin-emu/dolphin.git
synced 2025-07-22 22:00:39 -06:00
Core: Add ability to specify and launch a riivolution-modded game via a .json file.
This commit is contained in:
46
Source/Core/DiscIO/GameModDescriptor.h
Normal file
46
Source/Core/DiscIO/GameModDescriptor.h
Normal file
@ -0,0 +1,46 @@
|
||||
// Copyright 2021 Dolphin Emulator Project
|
||||
// SPDX-License-Identifier: GPL-2.0-or-later
|
||||
|
||||
#pragma once
|
||||
|
||||
#include <optional>
|
||||
#include <string>
|
||||
#include <string_view>
|
||||
#include <vector>
|
||||
|
||||
#include "Common/CommonTypes.h"
|
||||
|
||||
namespace DiscIO
|
||||
{
|
||||
struct GameModDescriptorRiivolutionPatchOption
|
||||
{
|
||||
std::string section_name;
|
||||
std::string option_id;
|
||||
std::string option_name;
|
||||
u32 choice = 0;
|
||||
};
|
||||
|
||||
struct GameModDescriptorRiivolutionPatch
|
||||
{
|
||||
std::string xml;
|
||||
std::string root;
|
||||
std::vector<GameModDescriptorRiivolutionPatchOption> options;
|
||||
};
|
||||
|
||||
struct GameModDescriptorRiivolution
|
||||
{
|
||||
std::vector<GameModDescriptorRiivolutionPatch> patches;
|
||||
};
|
||||
|
||||
struct GameModDescriptor
|
||||
{
|
||||
std::string base_file;
|
||||
std::string display_name;
|
||||
std::string banner;
|
||||
std::optional<GameModDescriptorRiivolution> riivolution = std::nullopt;
|
||||
};
|
||||
|
||||
std::optional<GameModDescriptor> ParseGameModDescriptorFile(const std::string& filename);
|
||||
std::optional<GameModDescriptor> ParseGameModDescriptorString(std::string_view json,
|
||||
std::string_view json_path);
|
||||
} // namespace DiscIO
|
Reference in New Issue
Block a user