Core: Add ability to specify and launch a riivolution-modded game via a .json file.

This commit is contained in:
Admiral H. Curtiss
2021-10-09 03:17:38 +02:00
parent fe242f79ee
commit 6394960f54
7 changed files with 285 additions and 0 deletions

View File

@ -430,6 +430,7 @@
<ClInclude Include="DiscIO\FileBlob.h" />
<ClInclude Include="DiscIO\Filesystem.h" />
<ClInclude Include="DiscIO\FileSystemGCWii.h" />
<ClInclude Include="DiscIO\GameModDescriptor.h" />
<ClInclude Include="DiscIO\LaggedFibonacciGenerator.h" />
<ClInclude Include="DiscIO\MultithreadedCompressor.h" />
<ClInclude Include="DiscIO\NANDImporter.h" />
@ -1019,6 +1020,7 @@
<ClCompile Include="DiscIO\FileBlob.cpp" />
<ClCompile Include="DiscIO\Filesystem.cpp" />
<ClCompile Include="DiscIO\FileSystemGCWii.cpp" />
<ClCompile Include="DiscIO\GameModDescriptor.cpp" />
<ClCompile Include="DiscIO\LaggedFibonacciGenerator.cpp" />
<ClCompile Include="DiscIO\NANDImporter.cpp" />
<ClCompile Include="DiscIO\RiivolutionParser.cpp" />