Add shortcut to (dis)connect the balance board.

Fixes issue 6383.
This commit is contained in:
Rachel Bryk
2013-06-26 06:23:29 -04:00
parent 06d721984d
commit 63a747edc0
6 changed files with 17 additions and 3 deletions

View File

@ -215,7 +215,7 @@ EVT_MENU_RANGE(IDM_LOADLAST1, IDM_LOADLAST8, CFrame::OnLoadLastState)
EVT_MENU_RANGE(IDM_SAVESLOT1, IDM_SAVESLOT8, CFrame::OnSaveState)
EVT_MENU_RANGE(IDM_FRAMESKIP0, IDM_FRAMESKIP9, CFrame::OnFrameSkip)
EVT_MENU_RANGE(IDM_DRIVE1, IDM_DRIVE24, CFrame::OnBootDrive)
EVT_MENU_RANGE(IDM_CONNECT_WIIMOTE1, IDM_CONNECT_WIIMOTE4, CFrame::OnConnectWiimote)
EVT_MENU_RANGE(IDM_CONNECT_WIIMOTE1, IDM_CONNECT_BALANCEBOARD, CFrame::OnConnectWiimote)
EVT_MENU_RANGE(IDM_LISTWAD, IDM_LISTDRIVES, CFrame::GameListChanged)
// Other
@ -739,6 +739,7 @@ int GetCmdForHotkey(unsigned int key)
case HK_WIIMOTE2_CONNECT: return IDM_CONNECT_WIIMOTE2;
case HK_WIIMOTE3_CONNECT: return IDM_CONNECT_WIIMOTE3;
case HK_WIIMOTE4_CONNECT: return IDM_CONNECT_WIIMOTE4;
case HK_BALANCEBOARD_CONNECT: return IDM_CONNECT_BALANCEBOARD;
case HK_LOAD_STATE_SLOT_1: return IDM_LOADSLOT1;
case HK_LOAD_STATE_SLOT_2: return IDM_LOADSLOT2;
@ -823,6 +824,8 @@ void CFrame::OnKeyDown(wxKeyEvent& event)
WiimoteId = 2;
else if (IsHotkey(event, HK_WIIMOTE4_CONNECT))
WiimoteId = 3;
else if (IsHotkey(event, HK_BALANCEBOARD_CONNECT))
WiimoteId = 4;
else
{
unsigned int i = NUM_HOTKEYS;