Some changes to VertexLoaderManager:

- Lazily create the native vertex format (which involves GL calls) from
RunVertices rather than RefreshLoader itself, freeing the latter to be
run from the CPU thread (hopefully).

- In order to avoid useless allocations while doing so, store the native
format inside the VertexLoader rather than using a cache entry.

- Wrap the s_vertex_loader_map in a lock, for similar reasons.
This commit is contained in:
comex 2014-08-24 23:53:28 -04:00
parent 431fb4d82a
commit 63c62b277d
3 changed files with 64 additions and 52 deletions

View File

@ -548,6 +548,7 @@ VertexLoader::VertexLoader(const TVtxDesc &vtx_desc, const VAT &vtx_attr)
m_compiledCode = nullptr;
m_numLoadedVertices = 0;
m_VertexSize = 0;
m_native_vertex_format = nullptr;
loop_counter = 0;
VertexLoader_Normal::Init();
VertexLoader_Position::Init();
@ -1035,3 +1036,22 @@ void VertexLoader::AppendToString(std::string *dest) const
}
dest->append(StringFromFormat(" - %i v\n", m_numLoadedVertices));
}
NativeVertexFormat* VertexLoader::GetNativeVertexFormat()
{
if (m_native_vertex_format)
return m_native_vertex_format;
auto& native = s_native_vertex_map[m_native_vtx_decl];
if (!native)
{
auto raw_pointer = g_vertex_manager->CreateNativeVertexFormat();
native = std::unique_ptr<NativeVertexFormat>(raw_pointer);
native->Initialize(m_native_vtx_decl);
native->m_components = m_native_components;
}
m_native_vertex_format = native.get();
return native.get();
}
std::map<PortableVertexDeclaration, std::unique_ptr<NativeVertexFormat>> VertexLoader::s_native_vertex_map;

View File

@ -8,6 +8,8 @@
// Metroid Prime: P I16-flt N I16-s16 T0 I16-u16 T1 i16-flt
#include <algorithm>
#include <map>
#include <memory>
#include <string>
#include "Common/CommonTypes.h"
@ -114,6 +116,9 @@ public:
void AppendToString(std::string *dest) const;
int GetNumLoadedVerts() const { return m_numLoadedVertices; }
NativeVertexFormat* GetNativeVertexFormat();
static void ClearNativeVertexFormatCache() { s_native_vertex_map.clear(); }
private:
int m_VertexSize; // number of bytes of a raw GC vertex. Computed by CompileVertexTranslator.
@ -135,6 +140,9 @@ private:
int m_numLoadedVertices;
NativeVertexFormat* m_native_vertex_format;
static std::map<PortableVertexDeclaration, std::unique_ptr<NativeVertexFormat>> s_native_vertex_map;
void SetVAT(const VAT& vat);
void CompileVertexTranslator();

View File

@ -4,6 +4,7 @@
#include <algorithm>
#include <memory>
#include <mutex>
#include <unordered_map>
#include <utility>
#include <vector>
@ -24,8 +25,7 @@ static int s_attr_dirty; // bitfield
static NativeVertexFormat* s_current_vtx_fmt;
typedef std::pair<VertexLoader*, NativeVertexFormat*> VertexLoaderCacheItem;
static VertexLoaderCacheItem s_VertexLoaders[8];
static VertexLoader* s_VertexLoaders[8];
namespace std
{
@ -41,14 +41,13 @@ struct hash<VertexLoaderUID>
}
typedef std::unordered_map<VertexLoaderUID, VertexLoaderCacheItem> VertexLoaderMap;
typedef std::map<PortableVertexDeclaration, std::unique_ptr<NativeVertexFormat>> NativeVertexLoaderMap;
typedef std::unordered_map<VertexLoaderUID, std::unique_ptr<VertexLoader>> VertexLoaderMap;
namespace VertexLoaderManager
{
static VertexLoaderMap s_VertexLoaderMap;
static NativeVertexLoaderMap s_native_vertex_map;
static std::mutex s_vertex_loader_map_lock;
static VertexLoaderMap s_vertex_loader_map;
// TODO - change into array of pointers. Keep a map of all seen so far.
void Init()
@ -56,20 +55,16 @@ void Init()
MarkAllDirty();
for (auto& map_entry : s_VertexLoaders)
{
map_entry.first = nullptr;
map_entry.second = nullptr;
map_entry = nullptr;
}
RecomputeCachedArraybases();
}
void Shutdown()
{
for (auto& map_entry : s_VertexLoaderMap)
{
delete map_entry.second.first;
}
s_VertexLoaderMap.clear();
s_native_vertex_map.clear();
std::lock_guard<std::mutex> lk(s_vertex_loader_map_lock);
s_vertex_loader_map.clear();
VertexLoader::ClearNativeVertexFormatCache();
}
namespace
@ -87,14 +82,15 @@ struct entry
void AppendListToString(std::string *dest)
{
std::lock_guard<std::mutex> lk(s_vertex_loader_map_lock);
std::vector<entry> entries;
size_t total_size = 0;
for (const auto& map_entry : s_VertexLoaderMap)
for (const auto& map_entry : s_vertex_loader_map)
{
entry e;
map_entry.second.first->AppendToString(&e.text);
e.num_verts = map_entry.second.first->GetNumLoadedVerts();
map_entry.second->AppendToString(&e.text);
e.num_verts = map_entry.second->GetNumLoadedVerts();
entries.push_back(e);
total_size += e.text.size() + 1;
}
@ -111,54 +107,39 @@ void MarkAllDirty()
s_attr_dirty = 0xff;
}
static NativeVertexFormat* GetNativeVertexFormat(const PortableVertexDeclaration& format,
u32 components)
{
auto& native = s_native_vertex_map[format];
if (!native)
{
auto raw_pointer = g_vertex_manager->CreateNativeVertexFormat();
native = std::unique_ptr<NativeVertexFormat>(raw_pointer);
native->Initialize(format);
native->m_components = components;
}
return native.get();
}
static VertexLoaderCacheItem RefreshLoader(int vtx_attr_group)
static VertexLoader* RefreshLoader(int vtx_attr_group)
{
VertexLoader* loader;
if ((s_attr_dirty >> vtx_attr_group) & 1)
{
VertexLoaderUID uid(g_VtxDesc, g_VtxAttr[vtx_attr_group]);
VertexLoaderMap::iterator iter = s_VertexLoaderMap.find(uid);
if (iter != s_VertexLoaderMap.end())
std::lock_guard<std::mutex> lk(s_vertex_loader_map_lock);
VertexLoaderMap::iterator iter = s_vertex_loader_map.find(uid);
if (iter != s_vertex_loader_map.end())
{
s_VertexLoaders[vtx_attr_group] = iter->second;
loader = iter->second.get();
}
else
{
VertexLoader* loader = new VertexLoader(g_VtxDesc, g_VtxAttr[vtx_attr_group]);
NativeVertexFormat* vtx_fmt = GetNativeVertexFormat(
loader->GetNativeVertexDeclaration(),
loader->GetNativeComponents());
s_VertexLoaderMap[uid] = std::make_pair(loader, vtx_fmt);
s_VertexLoaders[vtx_attr_group] = std::make_pair(loader, vtx_fmt);
loader = new VertexLoader(g_VtxDesc, g_VtxAttr[vtx_attr_group]);
s_vertex_loader_map[uid] = std::unique_ptr<VertexLoader>(loader);
INCSTAT(stats.numVertexLoaders);
}
s_VertexLoaders[vtx_attr_group] = loader;
s_attr_dirty &= ~(1 << vtx_attr_group);
} else {
loader = s_VertexLoaders[vtx_attr_group];
}
s_attr_dirty &= ~(1 << vtx_attr_group);
return s_VertexLoaders[vtx_attr_group];
return loader;
}
bool RunVertices(int vtx_attr_group, int primitive, int count, size_t buf_size, bool skip_drawing)
{
if (!count)
return true;
auto loader = RefreshLoader(vtx_attr_group);
VertexLoader* loader = RefreshLoader(vtx_attr_group);
size_t size = count * loader.first->GetVertexSize();
size_t size = count * loader->GetVertexSize();
if (buf_size < size)
return false;
@ -169,15 +150,18 @@ bool RunVertices(int vtx_attr_group, int primitive, int count, size_t buf_size,
return true;
}
NativeVertexFormat* native = loader->GetNativeVertexFormat();
// If the native vertex format changed, force a flush.
if (loader.second != s_current_vtx_fmt)
if (native != s_current_vtx_fmt)
VertexManager::Flush();
s_current_vtx_fmt = loader.second;
s_current_vtx_fmt = native;
VertexManager::PrepareForAdditionalData(primitive, count,
loader.first->GetNativeVertexDeclaration().stride);
loader->GetNativeVertexDeclaration().stride);
loader.first->RunVertices(g_VtxAttr[vtx_attr_group], primitive, count);
loader->RunVertices(g_VtxAttr[vtx_attr_group], primitive, count);
IndexGenerator::AddIndices(primitive, count);
@ -188,7 +172,7 @@ bool RunVertices(int vtx_attr_group, int primitive, int count, size_t buf_size,
int GetVertexSize(int vtx_attr_group)
{
return RefreshLoader(vtx_attr_group).first->GetVertexSize();
return RefreshLoader(vtx_attr_group)->GetVertexSize();
}
NativeVertexFormat* GetCurrentVertexFormat()