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SWG: Adds TEV stage output dumping. Fixes interrupt handling in the command processor. Some code cleanup and a few graphical fixes for rare cases.
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@4472 8ced0084-cf51-0410-be5f-012b33b47a6e
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@ -20,6 +20,8 @@
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namespace DebugUtil
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{
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void Init();
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void GetTextureBGRA(u8 *dst, u32 texmap, int width, int height);
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void DumpActiveTextures();
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@ -28,6 +30,8 @@ namespace DebugUtil
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void OnObjectEnd();
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void OnFrameEnd();
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void DrawObjectBuffer(s16 x, s16 y, u8 *color, int buffer, const char *name);
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}
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#endif
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