diff --git a/Source/Core/DolphinWX/Src/ISOFile.cpp b/Source/Core/DolphinWX/Src/ISOFile.cpp index cf9810b9bf..b21f2a2612 100644 --- a/Source/Core/DolphinWX/Src/ISOFile.cpp +++ b/Source/Core/DolphinWX/Src/ISOFile.cpp @@ -121,9 +121,9 @@ GameListItem::GameListItem(const std::string& _rFileName) m_Valid = true; - // If not Gamecube, create a cache file only if we have an image. + // Create a cache file only if we have an image. // Wii isos create their images after you have generated the first savegame - if (m_Platform == GAMECUBE_DISC || !m_pImage.empty()) + if (!m_pImage.empty()) SaveToCache(); } }