Merge pull request #2286 from JosJuice/wii-opening-bnr

Read opening.bnr to get names from Wii discs
This commit is contained in:
comex
2015-05-05 16:20:04 -04:00
42 changed files with 728 additions and 1079 deletions

View File

@ -114,9 +114,8 @@ CISOProperties::CISOProperties(const std::string fileName, wxWindow* parent, wxW
{
// Load ISO data
OpenISO = DiscIO::CreateVolumeFromFilename(fileName);
bool IsWad = OpenISO->IsWadFile();
// TODO: Is it really necessary to use GetTitleID in case GetUniqueID fails?
// Is it really necessary to use GetTitleID if GetUniqueID fails?
game_id = OpenISO->GetUniqueID();
if (game_id.empty())
{
@ -137,7 +136,7 @@ CISOProperties::CISOProperties(const std::string fileName, wxWindow* parent, wxW
bRefreshList = false;
CreateGUIControls(IsWad);
CreateGUIControls();
LoadGameConfig();
@ -173,33 +172,15 @@ CISOProperties::CISOProperties(const std::string fileName, wxWindow* parent, wxW
break;
case DiscIO::IVolume::COUNTRY_USA:
m_Country->SetValue(_("USA"));
if (!IsWad) // For (non wad) NTSC Games, there's no multi lang
{
m_Lang->SetSelection(0);
m_Lang->Disable();
}
break;
case DiscIO::IVolume::COUNTRY_JAPAN:
m_Country->SetValue(_("Japan"));
if (!IsWad) // For (non wad) NTSC Games, there's no multi lang
{
m_Lang->Insert(_("Japanese"), 0);
m_Lang->SetSelection(0);
m_Lang->Disable();
}
break;
case DiscIO::IVolume::COUNTRY_KOREA:
m_Country->SetValue(_("Korea"));
break;
case DiscIO::IVolume::COUNTRY_TAIWAN:
m_Country->SetValue(_("Taiwan"));
if (!IsWad) // For (non wad) NTSC Games, there's no multi lang
{
m_Lang->Insert(_("Taiwan"), 0);
m_Lang->SetSelection(0);
m_Lang->Disable();
}
break;
case DiscIO::IVolume::COUNTRY_WORLD:
m_Country->SetValue(_("World"));
@ -210,27 +191,14 @@ CISOProperties::CISOProperties(const std::string fileName, wxWindow* parent, wxW
break;
}
if (OpenISO->IsWiiDisc()) // Only one language with Wii banners
{
m_Lang->SetSelection(0);
m_Lang->Disable();
}
wxString temp = "0x" + StrToWxStr(OpenISO->GetMakerID());
m_MakerID->SetValue(temp);
m_Revision->SetValue(wxString::Format("%u", OpenISO->GetRevision()));
m_Date->SetValue(StrToWxStr(OpenISO->GetApploaderDate()));
m_FST->SetValue(wxString::Format("%u", OpenISO->GetFSTSize()));
// Here we set all the info to be shown (be it SJIS or Ascii) + we set the window title
if (!IsWad)
{
ChangeBannerDetails(SConfig::GetInstance().m_LocalCoreStartupParameter.SelectedLanguage);
}
else
{
ChangeBannerDetails(SConfig::GetInstance().m_SYSCONF->GetData<u8>("IPL.LNG"));
}
// Here we set all the info to be shown + we set the window title
ChangeBannerDetails(SConfig::GetInstance().m_LocalCoreStartupParameter.GetCurrentLanguage(OpenISO->IsWadFile() || OpenISO->IsWiiDisc()));
m_Banner->SetBitmap(OpenGameListItem->GetBitmap());
m_Banner->Bind(wxEVT_RIGHT_DOWN, &CISOProperties::RightClickOnBanner, this);
@ -351,7 +319,7 @@ long CISOProperties::GetElementStyle(const char* section, const char* key)
return wxCHK_3STATE|wxCHK_ALLOW_3RD_STATE_FOR_USER;
}
void CISOProperties::CreateGUIControls(bool IsWad)
void CISOProperties::CreateGUIControls()
{
wxButton* const EditConfig = new wxButton(this, ID_EDITCONFIG, _("Edit Config"));
EditConfig->SetToolTip(_("This will let you manually edit the INI config file."));
@ -534,24 +502,58 @@ void CISOProperties::CreateGUIControls(bool IsWad)
m_MD5SumCompute = new wxButton(m_Information, ID_MD5SUMCOMPUTE, _("Compute"));
wxStaticText* const m_LangText = new wxStaticText(m_Information, wxID_ANY, _("Show Language:"));
arrayStringFor_Lang.Add(_("English"));
arrayStringFor_Lang.Add(_("German"));
arrayStringFor_Lang.Add(_("French"));
arrayStringFor_Lang.Add(_("Spanish"));
arrayStringFor_Lang.Add(_("Italian"));
arrayStringFor_Lang.Add(_("Dutch"));
int language = SConfig::GetInstance().m_LocalCoreStartupParameter.SelectedLanguage;
if (IsWad)
{
arrayStringFor_Lang.Insert(_("Japanese"), 0);
arrayStringFor_Lang.Add(_("Simplified Chinese"));
arrayStringFor_Lang.Add(_("Traditional Chinese"));
arrayStringFor_Lang.Add(_("Korean"));
language = SConfig::GetInstance().m_SYSCONF->GetData<u8>("IPL.LNG");
IVolume::ELanguage preferred_language = SConfig::GetInstance().m_LocalCoreStartupParameter.GetCurrentLanguage(OpenISO->IsWadFile() || OpenISO->IsWiiDisc());
std::vector<IVolume::ELanguage> languages = OpenGameListItem->GetLanguages();
int preferred_language_index = 0;
for (size_t i = 0; i < languages.size(); ++i)
{
if (languages[i] == preferred_language)
preferred_language_index = i;
switch (languages[i])
{
case IVolume::LANGUAGE_JAPANESE:
arrayStringFor_Lang.Add(_("Japanese"));
break;
case IVolume::LANGUAGE_ENGLISH:
arrayStringFor_Lang.Add(_("English"));
break;
case IVolume::LANGUAGE_GERMAN:
arrayStringFor_Lang.Add(_("German"));
break;
case IVolume::LANGUAGE_FRENCH:
arrayStringFor_Lang.Add(_("French"));
break;
case IVolume::LANGUAGE_SPANISH:
arrayStringFor_Lang.Add(_("Spanish"));
break;
case IVolume::LANGUAGE_ITALIAN:
arrayStringFor_Lang.Add(_("Italian"));
break;
case IVolume::LANGUAGE_DUTCH:
arrayStringFor_Lang.Add(_("Dutch"));
break;
case IVolume::LANGUAGE_SIMPLIFIED_CHINESE:
arrayStringFor_Lang.Add(_("Simplified Chinese"));
break;
case IVolume::LANGUAGE_TRADITIONAL_CHINESE:
arrayStringFor_Lang.Add(_("Traditional Chinese"));
break;
case IVolume::LANGUAGE_KOREAN:
arrayStringFor_Lang.Add(_("Korean"));
break;
case IVolume::LANGUAGE_UNKNOWN:
default:
arrayStringFor_Lang.Add(_("Unknown"));
break;
}
}
m_Lang = new wxChoice(m_Information, ID_LANG, wxDefaultPosition, wxDefaultSize, arrayStringFor_Lang);
m_Lang->SetSelection(language);
m_Lang->SetSelection(preferred_language_index);
if (arrayStringFor_Lang.size() <= 1)
m_Lang->Disable();
wxStaticText* const m_ShortText = new wxStaticText(m_Information, wxID_ANY, _("Short Name:"));
m_ShortName = new wxTextCtrl(m_Information, ID_SHORTNAME, wxEmptyString, wxDefaultPosition, wxDefaultSize, wxTE_READONLY);
@ -611,7 +613,7 @@ void CISOProperties::CreateGUIControls(bool IsWad)
sInfoPage->Add(sbBannerDetails, 0, wxEXPAND|wxALL, 5);
m_Information->SetSizer(sInfoPage);
if (!IsWad)
if (!OpenISO->IsWadFile())
{
wxPanel* const m_Filesystem = new wxPanel(m_Notebook, ID_FILESYSTEM);
m_Notebook->AddPage(m_Filesystem, _("Filesystem"));
@ -1490,13 +1492,13 @@ void CISOProperties::ActionReplayButtonClicked(wxCommandEvent& event)
void CISOProperties::OnChangeBannerLang(wxCommandEvent& event)
{
ChangeBannerDetails(event.GetSelection());
ChangeBannerDetails(OpenGameListItem->GetLanguages()[event.GetSelection()]);
}
void CISOProperties::ChangeBannerDetails(int lang)
void CISOProperties::ChangeBannerDetails(IVolume::ELanguage language)
{
wxString const shortName = StrToWxStr(OpenGameListItem->GetName(lang));
wxString const comment = StrToWxStr(OpenGameListItem->GetDescription(lang));
wxString const shortName = StrToWxStr(OpenGameListItem->GetName(language));
wxString const comment = StrToWxStr(OpenGameListItem->GetDescription(language));
wxString const maker = StrToWxStr(OpenGameListItem->GetCompany());
// Updates the information shown in the window