diff --git a/Source/Plugins/Plugin_VideoOGL/Src/VertexManager.cpp b/Source/Plugins/Plugin_VideoOGL/Src/VertexManager.cpp index 78f85e717a..8dc884ea63 100644 --- a/Source/Plugins/Plugin_VideoOGL/Src/VertexManager.cpp +++ b/Source/Plugins/Plugin_VideoOGL/Src/VertexManager.cpp @@ -61,6 +61,10 @@ void VertexManager::CreateDeviceObjects() { s_vertexBuffer = new StreamBuffer(GL_ARRAY_BUFFER, MAX_VBUFFER_SIZE); m_vertex_buffers = s_vertexBuffer->getBuffer(); + + // Pinned memory is disabled for index buffer as the amd driver (the only one with pinned memory support) seems + // to be broken. We just get flickering/black rendering when using pinned memory here -- degasus - 2013/08/20 + // Please see issue #6105 on google code. Let's hope buffer storage solves this issues. s_indexBuffer = new StreamBuffer(GL_ELEMENT_ARRAY_BUFFER, MAX_IBUFFER_SIZE, (StreamType)(DETECT_MASK & ~PINNED_MEMORY)); m_index_buffers = s_indexBuffer->getBuffer();