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D3D: Initialize the renderer in exclusive fullscreen mode if it is enabled.
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@ -264,7 +264,7 @@ HRESULT Create(HWND wnd)
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swap_chain_desc.OutputWindow = wnd;
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swap_chain_desc.SampleDesc.Count = 1;
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swap_chain_desc.SampleDesc.Quality = 0;
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swap_chain_desc.Windowed = TRUE;
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swap_chain_desc.Windowed = !g_ActiveConfig.bFullscreen;
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DXGI_OUTPUT_DESC out_desc;
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memset(&out_desc, 0, sizeof(out_desc));
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