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ControllerEmu: Expose gate size setting for octagon analog sticks.
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@ -65,9 +65,18 @@ OctagonAnalogStick::OctagonAnalogStick(const char* name_, ControlState gate_radi
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OctagonAnalogStick::OctagonAnalogStick(const char* name_, const char* ui_name_,
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ControlState gate_radius)
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: AnalogStick(name_, ui_name_, std::make_unique<ControllerEmu::OctagonStickGate>(gate_radius))
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: AnalogStick(name_, ui_name_, std::make_unique<ControllerEmu::OctagonStickGate>(1.0))
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{
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AddVirtualNotchSetting(&m_virtual_notch_setting, 45);
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AddSetting(
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&m_gate_size_setting,
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{_trans("Gate Size"),
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// i18n: The percent symbol.
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_trans("%"),
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// i18n: Refers to plastic shell of game controller (stick gate) that limits stick movements.
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_trans("Adjusts target radius of simulated stick gate.")},
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gate_radius * 100, 0.01, 100);
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}
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ControlState OctagonAnalogStick::GetVirtualNotchSize() const
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@ -75,4 +84,9 @@ ControlState OctagonAnalogStick::GetVirtualNotchSize() const
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return m_virtual_notch_setting.GetValue() * MathUtil::TAU / 360;
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}
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ControlState OctagonAnalogStick::GetGateRadiusAtAngle(double ang) const
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{
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return AnalogStick::GetGateRadiusAtAngle(ang) * m_gate_size_setting.GetValue() / 100;
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}
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} // namespace ControllerEmu
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