Add support to EGL to on the fly destroy the resulting surface

This commit is contained in:
Ryan Houdek
2016-01-10 12:28:05 -06:00
parent d17bcbb489
commit 6448e5e5ee
3 changed files with 83 additions and 26 deletions

View File

@ -42,6 +42,8 @@ public:
virtual void SetBackBufferDimensions(u32 W, u32 H) {s_backbuffer_width = W; s_backbuffer_height = H; }
virtual void Update() { }
virtual bool PeekMessages() { return false; }
virtual void UpdateHandle(void* window_handle) {}
virtual void UpdateSurface() {}
};
extern std::unique_ptr<cInterfaceBase> GLInterface;