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Renderer: Merge screenshot logic into VideoCommon.
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@ -101,8 +101,6 @@ public:
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void ReinterpretPixelData(unsigned int convtype) override;
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bool SaveScreenshot(const std::string& filename, const TargetRectangle& rc) override;
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u32 GetMaxTextureSize() override;
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void ChangeSurface(void* new_surface_handle) override;
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