Added argument detection and passing to the loaded dol. This fixes the Wii Sports+Wii Sports Resort bundle pack.

This commit is contained in:
skidau 2011-10-10 20:32:24 +11:00
parent fbdf9ba153
commit 651cedaac4

View File

@ -292,10 +292,14 @@ void HBReload()
void OSBootDol()
{
std::string dol;
std::string args;
u32 r28 = GPR(28);
Memory::GetString(dol, r28);
u32 argsPtr = Memory::Read_U32(GPR(5));
Memory::GetString(args, argsPtr);
DiscIO::IVolume* pVolume = DiscIO::CreateVolumeFromFilename(SConfig::GetInstance().m_LastFilename.c_str());
DiscIO::IFileSystem* pFileSystem = DiscIO::CreateFileSystem(pVolume);
@ -322,6 +326,22 @@ void OSBootDol()
}
}
if (argsPtr)
{
u32 args_base = Memory::Read_U32(0x800000f4);
u32 ptr_to_num_args = 0xc;
u32 num_args = 1;
u32 hi_ptr = args_base + ptr_to_num_args + 4;
u32 new_args_ptr = args_base + ptr_to_num_args + 8;
Memory::Write_U32(ptr_to_num_args, args_base + 8);
Memory::Write_U32(num_args, args_base + ptr_to_num_args);
Memory::Write_U32(0x14, hi_ptr);
for (int i = 0; i < args.length(); i++)
Memory::WriteUnchecked_U8(args[i], new_args_ptr+i);
}
NPC = dolLoader.GetEntryPoint() | 0x80000000;
}
}