mirror of
https://github.com/dolphin-emu/dolphin.git
synced 2025-07-22 05:40:01 -06:00
VideoConfig: Add SupportsPartialDepthCopies to backend info
D3D11 doesn't support partial copies of depth buffers via CopySubResource(), so we need to use a different path for the EFB cache.
This commit is contained in:
@ -89,6 +89,7 @@ void VideoBackend::InitBackendInfo()
|
||||
g_Config.backend_info.bSupportsMultithreading = false;
|
||||
g_Config.backend_info.bSupportsCopyToVram = true;
|
||||
g_Config.backend_info.bSupportsLargePoints = true;
|
||||
g_Config.backend_info.bSupportsPartialDepthCopies = true;
|
||||
|
||||
// TODO: There is a bug here, if texel buffers are not supported the graphics options
|
||||
// will show the option when it is not supported. The only way around this would be
|
||||
|
Reference in New Issue
Block a user